package com.my.drinkinggame;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.BitmapFont;


public class StaticFonts {
	public static BitmapFont comic_48;
	public static BitmapFont comic2_48;
	public static void initiate() {
		comic_48 = new BitmapFont(Gdx.files.internal("data/fonts/comicfont48.fnt"), 
				Gdx.files.internal("data/fonts/comicfont48_0.png"), false);
		
		comic2_48 = new BitmapFont(Gdx.files.internal("data/fonts/comicfont48.fnt"), 
				Gdx.files.internal("data/fonts/comicfont48_0.png"), false);
	}
}